* 具有挑戰性的工作面試問題 (PART D)
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* 非正式工程英文技術報告 (115) (上)
|Academic publishing news 學術英文編修出版新聞
具有挑戰性的工作面試問題 (PART D)
|學術英文投稿教學影片(633) Tips every PhD needs to know
|精確寫作 (英文編修訓練) (1/6)
1. All inputs are combined by engineers to create a product.
2. Three phases of analysis are included in their approach.
3. A statistical comparison is made of the proposed procedures with Taguchi’s two-step procedure.
4. A more efficient combination among the factor levels is achieved when the control factor is continuous.
5. Factors causing saturation include temperature, volume and weight.
|Viết tiếng Anh học thuật Bảng tin hàng ngàym
* Giới thiệu mục đích của phương án (phần 2) (Kỹ năng viết đơn xin việc) (Mô tả sự tham gia trong một
* Video giảng dạy viết bài báo tiếng Anh (263): Academic research tools
* Tổ chức lớp viết báo khoa học Kỹ thuật đăng trên tạp chí quốc tế (60) (phần 2)
* Thực hiện (Ví dụ:Information Technology)
|非正式工程英文技術報告 (115) (上)
* 簡要的描述工程方案所關心的事項 。經由一個句子描述工程機構對影響目標工程或客戶有關事項的關心程度。
簡要的描述工程方案所關心的事項 Our working group has become increasingly intrigued with how to commercialize animation software and construct realistic digital objects efficiently. 闡明特定部門或客戶所關心的工程環境 3D models are extensively adopted in multimedia applications owing to their relatively low cost and the ease with which they construct animated 3D objects. Developing a concise and relatively easy means of constructing 3D faces has been heavily emphasized, particularly in computer animation. However, animating a human face is extremely difficult. Different models have been proposed to formulate 3D objects using expensive equipment and complex procedures. For instance, the Basin model uses a digitizer to retrieve 2D images and then transforms those images into 3D objects. 介紹管理問題 However, conventional 3D models are too time consuming and inaccurate when constructing digital objects since they manually retrieve 2D images. For instance, complex procedures involving the creation of digital objects require much time. Such approaches not only require too many steps in constructing individual faces, but also need expensive or precise instruments such as a 3D digitizer, laser scanner, or range finder. These obstacles create large overhead costs and inefficiency when formulating 3D faces, accounting for why many 3D facial formulation models are impractical for commercial use. A situation in which conventional models require seven steps to construct a 3D model and their error rate exceeds 5% makes it impossible to commercialize widely animation software and construct realistic digital objects. Although formulating 3D objects has received increasing interest for multimedia applications, conventional models can not meet commercial specifications.